Immersive Experiences and Tech Will Go Big in 2020

Immersive Experiences and Tech Will Go Big in 2020

IDC projects that total spending on AR/VR products and services will soar from $16.9 billion in 2019 to nearly $160 billion in 2021.

We had an excellent 2019 because we partnered with the best clients and vendors. We continued to report growth in this exciting immersive space and won awards for our innovative work.

Augmented Reality and Biotechology mobile app

Bringing the Awe: Augmented Reality and Biotechnology

We worked with a Fortune 500 biotechnology company to create an AR application experience that could visualize the intricate workings and issues stemming from rare diseases. We simplified the complex by breaking it apart and placing the user at the center of the experience.

This app features cutting-edge volumetric capture technology, highlighting patients' real-life stories through AR holograms and procedurally-generated images. This experience, utilizing innovative tech and gamification, serves as a window to the next generation of immersive learning.

The Immersive Fan Experience

We truly couldn't BE any more excited to work with Warner Bros. Television Group on the global sensation that was the Friends 25 campaign. We helped create an interactive second screen experience celebrating the show and its fans. Not only was the Friends 25 app highlighted as an editorial pick, it was also featured on the Apple App store during Thanksgiving.

Other cool projects included celebrating our caped crusader, Batman and emancipated villain, Harley Quinn.

Friends 25 App Sizzle
Harley Quinn Wall

Warner Bros. - Harley Quinn Pop-Up Gallery, NYCC

Long Live the Bat Mural

Warner Bros. - Batman's 80th Birthday, SXSW

We Know the Code to Gamers

As avid games and esports nerds, we loved working with top video game publishers.

Borderlands

Borderlands 3 was a major release for 2K Games last year, and they wanted a kick-ass launch campaign to get fans across the globe hyped for the game.

We decked out an entire building filled with Borderlands fans and influencers to become one of the largest streaming events of the year. The press numbers were astounding, with 100+ media outlets generating 3000+ articles. As 200 streamers took to their gaming stations, Borderlands 3 went viral, becoming the #2 trending topic on Twitter and the #1 game streamed on Twitch.

Borderlands 3 at PUBG
Borderlands 3 Release
Bumble BFF Partnership

Gen. G's Team Bumble BFF Partnership

Team Liquid Parternship

Team Liquid Partnership

We believe 2020 is a breakout year for immersive technology and experiences. According to Orbis Research the “AR Gaming Market” is expected to reach $284.9 billion by 2023.

Blending the Digital and Physical Realms

Partnering with these tech titans was an exciting ride as we got to play with the latest hardware and software while we gamified the user experience.

Dell Tech Tour

Dell Tech Tour

For the second year, the mobile tour hit the road to help display the power of the Dell Business Suite to their clients across North America. This solution featured many interactive elements like the Dell Rugged Chamber, which showed how durable Dell systems can be even in the harshest conditions.

Alienware Activations

Alienware Activations

We crafted Alienware's fan experience at Twitchcon and other major events, including the League of Legends Championships Series.

We took Alienware's physical footprint and extended their digital reach through influencer engagement. The events featured multiple livestreams hosted by popular influencers, which showcased the power and capability of Alienware's products.

Transforming YouTube's gaming lounge

Leafly Lounge

Interactive Learning and Alternative Wellness

We crafted Alienware's fan experience at Twitchcon and other major events, including the League of Legends Championships Series.

To say that the CBD industry is growing is an understatement. Leafly created their own digital guide but needed help getting the word out. Our solution was launching a mobile tour that put their technology directly into the hands of local distributors in 15+ cities across North America. This resulted in generating localized influencers and providing them with the right product information for end users.

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Ex Award Winner for 2019

Best Cause/Community Program - Puppy Rumble for Blizzard Entertainment

AXA AdWeek: Experiential Activation

$1 MM to $2 MM - Mr. Mercedes SDCC

3rd Year Making 2019 Inc. 5000 List

Fastest-Growing Private Companies in America

We would love to partner with you for your next immersive brand experience.

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